Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 228 days ago
3 / 1 / 13
K / D / A
51.6%
Kill participation
784.3
Damage / min
10,789g
401.6 gold / min
33
11 placed · 2 cleared
209
7.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaemi#Arneb
Aurora · Top
3 / 1 / 13
51.6% KP
21,071
20.9% share
10,789g
209 CS · 7.8/m
LoLTFTChallenger#RANK1
Pantheon · Jungle
10 / 5 / 4
45.2% KP
21,578
21.4% share
11,250g
143 CS · 5.3/m
Like Breathing#777
Taliyah · Mid
3 / 1 / 15
58.1% KP
20,217
20.1% share
10,660g
181 CS · 6.7/m
Skubal#KR33
Xayah · ADC
14 / 1 / 9
74.2% KP
31,460
31.2% share
19,043g
286 CS · 10.6/m
Celina#셀교슈
Blitzcrank · Support
1 / 5 / 21
71% KP
6,467
6.4% share
8,086g
24 CS · 0.9/m
Red side
Defeatzenith#靑 燕
Vayne · Top
2 / 7 / 1
25% KP
13,710
18.8% share
10,038g
239 CS · 8.9/m
tuxj#KR33
Vi · Jungle
2 / 6 / 7
75% KP
11,108
15.3% share
9,334g
175 CS · 6.5/m
reldh#7777
Sylas · Mid
4 / 4 / 6
83.3% KP
21,673
29.8% share
10,082g
192 CS · 7.1/m
외개인이무섭다#외개적존재
Mel · ADC
3 / 10 / 2
41.7% KP
16,647
22.9% share
9,713g
205 CS · 7.6/m
비실비실#555
Karma · Support
1 / 4 / 9
83.3% KP
9,662
13.3% share
7,006g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
