Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 223 days ago
6 / 8 / 16
K / D / A
59.5%
Kill participation
981.4
Damage / min
12,956g
404 gold / min
45
14 placed · 6 cleared
230
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
Pantheon · Top
8 / 8 / 8
43.2% KP
23,441
16% share
13,303g
175 CS · 5.5/m
DRX Willer#DRX
Lee Sin · Jungle
12 / 7 / 14
70.3% KP
33,331
22.8% share
16,760g
240 CS · 7.5/m
Daemi#Arneb
Aurora · Mid
6 / 8 / 16
59.5% KP
31,469
21.5% share
12,956g
230 CS · 7.2/m
NinjaKiwi#KoR
Jhin · ADC
8 / 4 / 11
51.4% KP
41,566
28.4% share
17,802g
289 CS · 9/m
초코소라빵#KR0
Leona · Support
3 / 12 / 21
64.9% KP
16,330
11.2% share
10,081g
35 CS · 1.1/m
Red side
Victorydlwldms#iuiu
Nidalee · Top
8 / 6 / 13
53.8% KP
29,043
18.6% share
16,367g
227 CS · 7.1/m
허수아비#무적이야
Fiddlesticks · Jungle
9 / 7 / 14
59% KP
21,549
13.8% share
15,651g
206 CS · 6.4/m
우 맨#who
Jayce · Mid
9 / 10 / 12
53.8% KP
39,336
25.2% share
14,140g
232 CS · 7.2/m
중승민#중센조
Ezreal · ADC
7 / 6 / 16
59% KP
42,839
27.5% share
17,366g
261 CS · 8.1/m
남극새#KR11
Anivia · Support
6 / 8 / 19
64.1% KP
23,254
14.9% share
10,906g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
