Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 214 days ago
18 / 4 / 8
K / D / A
78.8%
Kill participation
1,250
Damage / min
16,310g
571.3 gold / min
20
5 placed · 3 cleared
238
8.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat사람 안 믿어#KR1
Kennen · Top
3 / 7 / 5
34.8% KP
17,280
21.3% share
9,336g
178 CS · 6.2/m
상현 2 차식#무한성
Rek'Sai · Jungle
1 / 7 / 9
43.5% KP
11,914
14.7% share
10,373g
203 CS · 7.1/m
퐁당고래#KR1
Akshan · Mid
5 / 9 / 6
47.8% KP
19,928
24.5% share
12,296g
215 CS · 7.5/m
김진원#0426
Jhin · ADC
14 / 2 / 5
82.6% KP
27,262
33.6% share
18,324g
266 CS · 9.3/m
래미안밤섬리베뉴II#아파트
Karma · Support
0 / 8 / 10
43.5% KP
4,861
6% share
7,328g
26 CS · 0.9/m
Red side
Victory하동신#KR1
Rumble · Top
6 / 4 / 12
54.5% KP
20,547
22.9% share
11,423g
200 CS · 7/m
안녕 샐리#0805
Vi · Jungle
4 / 4 / 12
48.5% KP
12,590
14% share
11,754g
187 CS · 6.5/m
Daemi#Arneb
Ahri · Mid
18 / 4 / 8
78.8% KP
35,688
39.8% share
16,310g
238 CS · 8.3/m
Douyin susushizi#05jug
Miss Fortune · ADC
5 / 6 / 8
39.4% KP
14,822
16.5% share
12,571g
184 CS · 6.4/m
slowsummereve#KR33
Nautilus · Support
0 / 5 / 15
45.5% KP
6,083
6.8% share
7,818g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
