Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 214 days ago
6 / 4 / 6
K / D / A
46.2%
Kill participation
827.7
Damage / min
14,618g
508.2 gold / min
40
12 placed · 13 cleared
286
9.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqazwsxedc#9510
Lissandra · Top
0 / 3 / 9
34.6% KP
16,819
17.2% share
12,059g
239 CS · 8.3/m
LoLTFTChallenger#RANK1
Viego · Jungle
10 / 2 / 2
46.2% KP
19,149
19.5% share
14,789g
214 CS · 7.4/m
Wonderwall#mid
LeBlanc · Mid
10 / 1 / 4
53.8% KP
31,762
32.4% share
14,916g
281 CS · 9.8/m
Daemi#Arneb
Yunara · ADC
6 / 4 / 6
46.2% KP
23,811
24.3% share
14,618g
286 CS · 9.9/m
나는이응석#KR3
Lulu · Support
0 / 3 / 18
69.2% KP
6,480
6.6% share
8,982g
33 CS · 1.1/m
Red side
DefeatYONG2#6666
Jayce · Top
3 / 5 / 4
53.8% KP
18,728
25.5% share
13,861g
266 CS · 9.2/m
허거덩#공칠삼공
Lee Sin · Jungle
2 / 5 / 3
38.5% KP
11,459
15.6% share
11,357g
236 CS · 8.2/m
루트김#KR1
Neeko · Mid
2 / 5 / 3
38.5% KP
7,160
9.7% share
9,424g
198 CS · 6.9/m
Zidane#World
Ezreal · ADC
4 / 6 / 2
46.2% KP
24,942
33.9% share
12,950g
259 CS · 9/m
홍상현 암살부대#KR2
Karma · Support
2 / 5 / 8
76.9% KP
11,229
15.3% share
8,785g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
