Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 214 days ago
5 / 7 / 14
K / D / A
50%
Kill participation
859.6
Damage / min
13,227g
400.6 gold / min
32
10 placed · 4 cleared
252
7.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykastella#s t
Akali · Top
10 / 7 / 11
40.4% KP
33,792
18.7% share
12,894g
177 CS · 5.4/m
December#24th
Graves · Jungle
11 / 8 / 12
44.2% KP
41,828
23.1% share
17,611g
246 CS · 7.5/m
Fisher#BRO
Yone · Mid
11 / 4 / 16
51.9% KP
56,926
31.5% share
17,489g
282 CS · 8.5/m
Witt#123
Mel · ADC
13 / 7 / 9
42.3% KP
29,671
16.4% share
18,167g
240 CS · 7.3/m
Luon#11111
Pyke · Support
7 / 12 / 21
53.8% KP
18,485
10.2% share
11,807g
32 CS · 1/m
Red side
DefeatHeru#KR821
Renekton · Top
8 / 8 / 4
31.6% KP
25,475
19.6% share
13,949g
265 CS · 8/m
yanxi#99900
Talon · Jungle
9 / 8 / 8
44.7% KP
24,166
18.6% share
16,471g
245 CS · 7.4/m
Daemi#Arneb
Ryze · Mid
5 / 7 / 14
50% KP
28,381
21.9% share
13,227g
252 CS · 7.6/m
Paduck#Kr05
Xerath · ADC
14 / 15 / 10
63.2% KP
39,156
30.2% share
16,105g
206 CS · 6.2/m
日益澄明#TES
Bard · Support
2 / 14 / 26
73.7% KP
12,514
9.6% share
10,483g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
