Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 214 days ago
8 / 9 / 7
K / D / A
45.5%
Kill participation
737.9
Damage / min
16,339g
498.6 gold / min
24
8 placed · 3 cleared
276
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Galio · Top
4 / 8 / 13
51.5% KP
27,607
21.7% share
12,433g
233 CS · 7.1/m
Juliet Persia#KR3
Zed · Jungle
6 / 13 / 11
51.5% KP
26,120
20.5% share
15,700g
208 CS · 6.3/m
Daemi#Arneb
Ryze · Mid
8 / 9 / 7
45.5% KP
24,178
19% share
16,339g
276 CS · 8.4/m
메 끠#KR1
Jinx · ADC
4 / 12 / 14
54.5% KP
22,573
17.7% share
15,441g
263 CS · 8/m
Teddy#sss
LeBlanc · Support
11 / 14 / 6
51.5% KP
26,754
21% share
12,510g
58 CS · 1.8/m
Red side
VictoryT1 Guardian#KR3
Rumble · Top
9 / 4 / 9
32.1% KP
40,863
22.9% share
15,353g
256 CS · 7.8/m
lingyo#6511
Naafiri · Jungle
13 / 9 / 16
51.8% KP
40,325
22.6% share
17,234g
183 CS · 5.6/m
Fisher#BRO
Aurora · Mid
16 / 5 / 13
51.8% KP
46,004
25.8% share
17,995g
260 CS · 7.9/m
chesterbb#0811
Ashe · ADC
14 / 9 / 14
50% KP
37,640
21.1% share
18,627g
265 CS · 8.1/m
Wiedergeburt#0801
Seraphine · Support
4 / 8 / 31
62.5% KP
13,739
7.7% share
12,089g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
