Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 212 days ago
2 / 11 / 11
K / D / A
43.3%
Kill participation
852
Damage / min
10,891g
350.4 gold / min
27
12 placed · 5 cleared
233
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory건실하게 살자#1000
Fiora · Top
15 / 3 / 4
47.5% KP
39,743
27.4% share
19,285g
290 CS · 9.3/m
YONG2#6666
Xin Zhao · Jungle
8 / 3 / 14
55% KP
27,510
19% share
16,155g
262 CS · 8.4/m
LunaLina#KR1
Ahri · Mid
9 / 8 / 10
47.5% KP
34,313
23.6% share
13,216g
219 CS · 7/m
지 구#King
Ezreal · ADC
7 / 12 / 12
47.5% KP
28,397
19.6% share
14,685g
216 CS · 6.9/m
Asper#kr2
Poppy · Support
1 / 4 / 23
60% KP
15,157
10.4% share
9,953g
49 CS · 1.6/m
Red side
DefeatRoma#Forum
Nasus · Top
8 / 10 / 4
40% KP
22,965
16.6% share
12,002g
172 CS · 5.5/m
LoLTFTChallenger#RANK1
Lee Sin · Jungle
7 / 6 / 15
73.3% KP
35,050
25.3% share
13,678g
194 CS · 6.2/m
Daemi#Arneb
Orianna · Mid
2 / 11 / 11
43.3% KP
26,482
19.1% share
10,891g
233 CS · 7.5/m
1gloo#Kr61
Sivir · ADC
12 / 9 / 10
73.3% KP
45,982
33.2% share
18,683g
276 CS · 8.9/m
다시 잘해보기#KR12
Rakan · Support
1 / 4 / 21
73.3% KP
7,925
5.7% share
9,274g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
