Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 208 days ago
10 / 6 / 13
K / D / A
46.9%
Kill participation
1,223.4
Damage / min
18,695g
462 gold / min
32
7 placed · 8 cleared
327
8.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Urgot · Top
7 / 9 / 9
32.7% KP
31,513
16.3% share
18,579g
326 CS · 8.1/m
iwwinn#jin
Graves · Jungle
13 / 8 / 16
59.2% KP
48,705
25.2% share
21,687g
327 CS · 8.1/m
Daemi#Arneb
Aurora · Mid
10 / 6 / 13
46.9% KP
49,506
25.6% share
18,695g
327 CS · 8.1/m
올해는 한화 우승#한화이글스
Jhin · ADC
17 / 9 / 19
73.5% KP
51,745
26.8% share
24,010g
338 CS · 8.4/m
liziyen#Gam
Nautilus · Support
2 / 10 / 32
69.4% KP
11,896
6.2% share
12,197g
24 CS · 0.6/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Anivia · Top
6 / 8 / 12
42.9% KP
32,214
18.8% share
14,825g
259 CS · 6.4/m
抖音sen#sen
Ambessa · Jungle
9 / 10 / 10
45.2% KP
34,285
20% share
17,377g
258 CS · 6.4/m
Sama#KR2
Ahri · Mid
11 / 8 / 9
47.6% KP
36,533
21.4% share
19,075g
330 CS · 8.2/m
밤이싫어#kr9
Yunara · ADC
12 / 11 / 9
50% KP
50,435
29.5% share
24,387g
383 CS · 9.5/m
bai se zh1 chuan#qwe1
Lulu · Support
4 / 12 / 28
76.2% KP
17,550
10.3% share
14,016g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
