Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 207 days ago
6 / 1 / 10
K / D / A
50%
Kill participation
1,020.9
Damage / min
12,761g
490.5 gold / min
30
8 placed · 4 cleared
213
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Ucal#0130
Anivia · Top
1 / 8 / 3
17.4% KP
12,977
15.2% share
7,703g
162 CS · 6.2/m
DK Lucid#KR1
Jarvan IV · Jungle
4 / 6 / 10
60.9% KP
10,606
12.4% share
11,092g
216 CS · 8.3/m
ZuiQiangRen#777
Ryze · Mid
4 / 8 / 5
39.1% KP
16,886
19.7% share
10,235g
211 CS · 8.1/m
오 너#111
Ezreal · ADC
12 / 4 / 4
69.6% KP
35,654
41.7% share
14,116g
224 CS · 8.6/m
ShengLongShiZhe#66666
Bard · Support
2 / 6 / 15
73.9% KP
9,397
11% share
7,967g
18 CS · 0.7/m
Red side
VictoryDaemi#Arneb
Aurora · Top
6 / 1 / 10
50% KP
26,561
23.2% share
12,761g
213 CS · 8.2/m
버니버니#bunny
Kindred · Jungle
13 / 3 / 14
84.4% KP
33,316
29.1% share
17,157g
231 CS · 8.9/m
저스틴 게이치#7804
Lissandra · Mid
5 / 6 / 11
50% KP
18,818
16.4% share
10,793g
206 CS · 7.9/m
DRX Winner#KR0
Miss Fortune · ADC
7 / 9 / 9
50% KP
24,931
21.8% share
14,287g
217 CS · 8.3/m
Baut#KR3
Karma · Support
1 / 4 / 21
68.8% KP
10,893
9.5% share
7,809g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
