Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 206 days ago
8 / 5 / 17
K / D / A
51%
Kill participation
1,005.6
Damage / min
16,721g
515 gold / min
42
7 placed · 10 cleared
271
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Aatrox · Top
6 / 9 / 10
50% KP
29,075
20.8% share
13,406g
254 CS · 7.8/m
ek god#e k
Zaahen · Jungle
5 / 10 / 9
43.8% KP
28,227
20.2% share
12,400g
216 CS · 6.7/m
nizuizhengui#小何的枪
Galio · Mid
6 / 13 / 13
59.4% KP
28,457
20.3% share
11,333g
178 CS · 5.5/m
Greyhound#1210
Lucian · ADC
8 / 8 / 10
56.3% KP
30,365
21.7% share
16,425g
258 CS · 7.9/m
Oh0Tech#KR1
Senna · Support
7 / 9 / 15
68.8% KP
23,743
17% share
12,336g
55 CS · 1.7/m
Red side
Victory불안하다#불안해
Gangplank · Top
5 / 8 / 13
36.7% KP
34,162
17.8% share
13,168g
209 CS · 6.4/m
Juhana#IsYou
Xin Zhao · Jungle
7 / 6 / 19
53.1% KP
37,281
19.5% share
16,633g
265 CS · 8.2/m
Daemi#Arneb
Ryze · Mid
8 / 5 / 17
51% KP
32,650
17.1% share
16,721g
271 CS · 8.3/m
1gloo#Kr61
Jhin · ADC
26 / 2 / 13
79.6% KP
65,768
34.4% share
23,402g
290 CS · 8.9/m
김광희돌아와#2008
Pantheon · Support
3 / 11 / 18
42.9% KP
21,561
11.3% share
9,917g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
