Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 193 days ago
2 / 11 / 17
K / D / A
51.4%
Kill participation
642.2
Damage / min
11,835g
337.7 gold / min
37
16 placed · 2 cleared
202
5.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
9 / 6 / 7
43.2% KP
41,544
27.1% share
18,056g
319 CS · 9.1/m
운명에 대적하다#KR12
Graves · Jungle
12 / 10 / 7
51.4% KP
27,312
17.8% share
17,822g
254 CS · 7.2/m
Daemi#Arneb
Orianna · Mid
2 / 11 / 17
51.4% KP
22,509
14.7% share
11,835g
202 CS · 5.8/m
DK Smash#KR7
Corki · ADC
10 / 6 / 10
54.1% KP
47,831
31.2% share
20,417g
332 CS · 9.5/m
Bluffing#1207
Nami · Support
4 / 4 / 23
73% KP
14,036
9.2% share
11,660g
27 CS · 0.8/m
Red side
Defeat간디도롤하면폭력#레문123
Renekton · Top
6 / 7 / 5
30.6% KP
28,037
18% share
14,297g
248 CS · 7.1/m
srysrymb#1065
Viego · Jungle
16 / 10 / 6
61.1% KP
35,043
22.5% share
17,708g
225 CS · 6.4/m
Bae Suzy#KR1
Annie · Mid
6 / 7 / 15
58.3% KP
38,104
24.5% share
13,179g
214 CS · 6.1/m
엘 에이 씨티#LA CT
Jhin · ADC
6 / 6 / 10
44.4% KP
34,226
22% share
16,949g
290 CS · 8.3/m
high hopes#DNS
Karma · Support
2 / 7 / 19
58.3% KP
20,102
12.9% share
10,330g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
