Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 177 days ago
8 / 4 / 16
K / D / A
49%
Kill participation
1,432.5
Damage / min
16,733g
483.6 gold / min
38
9 placed · 6 cleared
291
8.4 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat씨맥의 노예#KR1
Sejuani · Top
14 / 5 / 15
59.2% KP
53,345
25.6% share
17,223g
234 CS · 6.8/m
자메이카흑인#KR1
Vi · Jungle
13 / 6 / 16
59.2% KP
43,385
20.9% share
17,870g
235 CS · 6.8/m
Daemi#Arneb
Aurora · Mid
8 / 4 / 16
49% KP
49,563
23.8% share
16,733g
291 CS · 8.4/m
asdaqwwq#qwwe
Ezreal · ADC
8 / 11 / 13
42.9% KP
44,718
21.5% share
17,134g
230 CS · 6.6/m
RuiiN#2026
Pyke · Support
6 / 8 / 20
53.1% KP
17,012
8.2% share
12,614g
41 CS · 1.2/m
Red side
Victory김민재04#KR1
Sett · Top
5 / 12 / 5
29.4% KP
30,869
19.5% share
13,685g
227 CS · 6.6/m
기저귀#어어터진다
Rek'Sai · Jungle
7 / 10 / 12
55.9% KP
35,783
22.6% share
16,123g
242 CS · 7/m
CFO Pungyeon#0622
Ryze · Mid
9 / 9 / 8
50% KP
36,174
22.9% share
18,841g
328 CS · 9.5/m
Chang Min #KR1
Cassiopeia · ADC
11 / 10 / 10
61.8% KP
40,492
25.6% share
17,722g
277 CS · 8/m
Asper#kr2
Bard · Support
2 / 8 / 23
73.5% KP
14,816
9.4% share
11,116g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
