Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 171 days ago
4 / 1 / 9
K / D / A
36.1%
Kill participation
842.2
Damage / min
8,951g
396.6 gold / min
19
6 placed · 4 cleared
179
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Ambessa · Top
0 / 10 / 4
21.1% KP
9,986
16.1% share
6,460g
147 CS · 6.5/m
La La Land#라라랜드
Naafiri · Jungle
6 / 5 / 5
57.9% KP
15,717
25.3% share
9,467g
145 CS · 6.4/m
ParisVan#不知名歌手
Galio · Mid
0 / 4 / 7
36.8% KP
11,222
18% share
7,537g
195 CS · 8.6/m
BFX Slayer#0415
Zeri · ADC
10 / 6 / 5
78.9% KP
18,999
30.6% share
12,943g
208 CS · 9.2/m
nizuizhengui#小何的枪
Alistar · Support
3 / 11 / 7
52.6% KP
6,254
10.1% share
6,240g
9 CS · 0.4/m
Red side
VictoryRaiderGO#TWTV0
Darius · Top
18 / 0 / 5
63.9% KP
33,993
33.8% share
13,921g
200 CS · 8.9/m
asfdafds#asdf
Elise · Jungle
10 / 8 / 5
41.7% KP
15,473
15.4% share
10,859g
123 CS · 5.5/m
Daemi#Arneb
Annie · Mid
4 / 1 / 9
36.1% KP
19,005
18.9% share
8,951g
179 CS · 7.9/m
hle pyeonsik#HLE
Ezreal · ADC
2 / 4 / 12
38.9% KP
26,025
25.8% share
10,521g
185 CS · 8.2/m
키리오스 로드그라임#전인화
Rell · Support
2 / 6 / 18
55.6% KP
6,199
6.2% share
7,209g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
