Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 170 days ago
7 / 6 / 20
K / D / A
64.3%
Kill participation
1,180.1
Damage / min
13,364g
457.1 gold / min
25
5 placed · 7 cleared
178
6.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Naafiri · Top
6 / 8 / 3
34.6% KP
31,340
27.3% share
13,484g
231 CS · 7.9/m
명치에팔콘펀치꽂는이도윤#KR1
Lee Sin · Jungle
7 / 9 / 8
57.7% KP
23,310
20.3% share
12,766g
174 CS · 6/m
ParisVan#不知名歌手
Azir · Mid
6 / 8 / 5
42.3% KP
23,075
20.1% share
13,030g
243 CS · 8.3/m
Sanling#FPX
Ezreal · ADC
3 / 8 / 1
15.4% KP
23,233
20.3% share
11,749g
220 CS · 7.5/m
ovoowo#0213
Bard · Support
4 / 9 / 8
46.2% KP
13,698
11.9% share
9,364g
35 CS · 1.2/m
Red side
VictoryT1 Weather#0830
Anivia · Top
8 / 6 / 7
35.7% KP
23,682
18% share
13,568g
238 CS · 8.1/m
qweqweqwz#qwe
Xin Zhao · Jungle
7 / 6 / 15
52.4% KP
27,549
21% share
15,200g
201 CS · 6.9/m
Daemi#Arneb
Annie · Mid
7 / 6 / 20
64.3% KP
34,498
26.3% share
13,364g
178 CS · 6.1/m
FAad#2007
Jhin · ADC
10 / 4 / 11
50% KP
29,415
22.4% share
16,489g
271 CS · 9.3/m
T1 에테르#1225
Pyke · Support
10 / 4 / 9
45.2% KP
16,157
12.3% share
10,955g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
