Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 162 days ago
8 / 7 / 10
K / D / A
51.4%
Kill participation
780.5
Damage / min
15,758g
425.9 gold / min
37
15 placed · 3 cleared
290
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
12 / 3 / 10
62.9% KP
38,523
27.8% share
20,542g
348 CS · 9.4/m
Imagine Legends#KR1
Naafiri · Jungle
6 / 8 / 13
54.3% KP
25,532
18.4% share
16,726g
264 CS · 7.1/m
Daemi#Arneb
Cassiopeia · Mid
8 / 7 / 10
51.4% KP
28,880
20.8% share
15,758g
290 CS · 7.8/m
asdczccww#0224
Aurelion Sol · ADC
7 / 9 / 10
48.6% KP
30,530
22% share
15,646g
270 CS · 7.3/m
bai se zh1 chuan#qwe1
Bard · Support
2 / 7 / 19
60% KP
15,114
10.9% share
11,019g
27 CS · 0.7/m
Red side
Defeatunfate#KR1
Viktor · Top
1 / 8 / 5
17.6% KP
25,483
15% share
12,487g
289 CS · 7.8/m
ninkey#god
Gwen · Jungle
22 / 6 / 4
76.5% KP
58,729
34.6% share
23,082g
307 CS · 8.3/m
Golden Age#KR01
Jhin · Mid
3 / 9 / 15
52.9% KP
29,110
17.2% share
13,607g
254 CS · 6.9/m
NinjaKiwi#KoR
Varus · ADC
7 / 5 / 9
47.1% KP
45,829
27% share
19,402g
352 CS · 9.5/m
T1 Guardian#KR3
Rakan · Support
1 / 7 / 18
55.9% KP
10,377
6.1% share
10,095g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
