Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 162 days ago
2 / 10 / 12
K / D / A
35%
Kill participation
660.7
Damage / min
12,147g
358.8 gold / min
38
10 placed · 4 cleared
204
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat헤리z#6666
Ambessa · Top
6 / 8 / 5
34.4% KP
27,471
20.9% share
13,038g
247 CS · 7.3/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
11 / 12 / 7
56.3% KP
27,516
20.9% share
16,776g
240 CS · 7.1/m
T1 Solbon#KR6
Twisted Fate · Mid
1 / 6 / 13
43.8% KP
22,170
16.8% share
14,057g
245 CS · 7.2/m
bai se zh1 chuan#qwe1
Ziggs · ADC
9 / 7 / 11
62.5% KP
40,346
30.7% share
17,138g
289 CS · 8.5/m
synn#KR1
Elise · Support
5 / 7 / 9
43.8% KP
14,091
10.7% share
10,189g
46 CS · 1.4/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
10 / 7 / 7
42.5% KP
28,047
20.4% share
16,191g
253 CS · 7.5/m
抖音 威某人#wmr
Fiddlesticks · Jungle
9 / 6 / 12
52.5% KP
24,568
17.9% share
15,123g
214 CS · 6.3/m
Daemi#Arneb
Yone · Mid
2 / 10 / 12
35% KP
22,364
16.3% share
12,147g
204 CS · 6/m
NinjaKiwi#KoR
Caitlyn · ADC
11 / 6 / 15
65% KP
46,444
33.8% share
20,911g
291 CS · 8.6/m
OMG MOHAM#lpl
Pyke · Support
8 / 3 / 10
45% KP
15,974
11.6% share
11,913g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
