Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 161 days ago
7 / 8 / 14
K / D / A
47.7%
Kill participation
1,001.6
Damage / min
12,177g
421.8 gold / min
23
11 placed · 2 cleared
206
7.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydouyin592#聪神出击
Jax · Top
8 / 3 / 7
34.1% KP
35,975
22.5% share
12,808g
213 CS · 7.4/m
Kania#kr04
Naafiri · Jungle
17 / 4 / 14
70.5% KP
37,649
23.6% share
17,064g
201 CS · 7/m
Daemi#Arneb
Cassiopeia · Mid
7 / 8 / 14
47.7% KP
28,914
18.1% share
12,177g
206 CS · 7.1/m
Golden Age#KR01
Caitlyn · ADC
9 / 5 / 12
47.7% KP
44,443
27.9% share
17,587g
266 CS · 9.2/m
조영준#KR2
Nautilus · Support
3 / 9 / 27
68.2% KP
12,579
7.9% share
9,767g
24 CS · 0.8/m
Red side
DefeatFree of Thought#7050
Dr. Mundo · Top
5 / 9 / 5
34.5% KP
32,937
23.8% share
11,719g
217 CS · 7.5/m
Haru#0603
Xin Zhao · Jungle
9 / 9 / 13
75.9% KP
32,018
23.1% share
13,911g
187 CS · 6.5/m
M G#2821
Annie · Mid
7 / 5 / 10
58.6% KP
37,015
26.7% share
13,676g
245 CS · 8.5/m
Selfless#KR11
Miss Fortune · ADC
6 / 11 / 8
48.3% KP
25,207
18.2% share
13,870g
191 CS · 6.6/m
밤빵2#KR2
Leona · Support
2 / 10 / 17
65.5% KP
11,465
8.3% share
8,490g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
