Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 161 days ago
2 / 15 / 12
K / D / A
27.5%
Kill participation
844.5
Damage / min
10,118g
314.1 gold / min
27
12 placed · 0 cleared
175
5.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaemi#Arneb
Cassiopeia · Top
2 / 15 / 12
27.5% KP
27,207
14.4% share
10,118g
175 CS · 5.4/m
준 밍#KR2
Lee Sin · Jungle
13 / 7 / 9
43.1% KP
34,278
18.1% share
16,126g
194 CS · 6/m
홍길동#3636
Aurora · Mid
15 / 7 / 11
51% KP
46,071
24.3% share
17,645g
257 CS · 8/m
tuxj#KR33
Ashe · ADC
20 / 6 / 14
66.7% KP
64,498
34.1% share
23,836g
273 CS · 8.5/m
ToongE#0801
Karma · Support
1 / 10 / 26
52.9% KP
17,188
9.1% share
10,508g
47 CS · 1.5/m
Red side
DefeatTigoya#123
Sion · Top
9 / 11 / 13
48.9% KP
34,611
20.8% share
14,423g
243 CS · 7.5/m
Kania#kr04
Naafiri · Jungle
14 / 11 / 5
42.2% KP
34,755
20.9% share
14,484g
160 CS · 5/m
lIlIIlIIlIIl#qwer
Sylas · Mid
6 / 8 / 12
40% KP
28,730
17.3% share
11,133g
186 CS · 5.8/m
xycg#KR1
Caitlyn · ADC
9 / 10 / 11
44.4% KP
42,125
25.3% share
17,712g
264 CS · 8.2/m
Witt#123
LeBlanc · Support
7 / 12 / 15
48.9% KP
26,121
15.7% share
10,403g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
