Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 159 days ago
5 / 5 / 5
K / D / A
40%
Kill participation
721.2
Damage / min
12,283g
416.1 gold / min
35
13 placed · 3 cleared
241
8.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChiikawa#KR7
Nocturne · Top
4 / 5 / 13
42.5% KP
19,990
14.1% share
11,845g
201 CS · 6.8/m
Douyin susushizi#05jug
Ambessa · Jungle
7 / 4 / 6
32.5% KP
21,805
15.4% share
13,588g
232 CS · 7.9/m
My eclipsed sun#blue
Aurora · Mid
9 / 2 / 11
50% KP
45,919
32.5% share
15,379g
274 CS · 9.3/m
Milica#77777
Syndra · ADC
14 / 5 / 11
62.5% KP
41,306
29.2% share
18,660g
246 CS · 8.3/m
BerrGod#KR3
Pyke · Support
6 / 10 / 15
52.5% KP
12,339
8.7% share
10,830g
30 CS · 1/m
Red side
DefeatDaemi#Arneb
Ryze · Top
5 / 5 / 5
40% KP
21,288
22.7% share
12,283g
241 CS · 8.2/m
허수아비#무적이야
Fiddlesticks · Jungle
2 / 7 / 10
48% KP
14,280
15.3% share
9,735g
171 CS · 5.8/m
Karasu#333
Talon · Mid
9 / 10 / 3
48% KP
20,636
22% share
11,578g
192 CS · 6.5/m
Blue#KR33
Varus · ADC
8 / 10 / 9
68% KP
31,294
33.4% share
15,350g
238 CS · 8.1/m
하급 서폿#KR1
Alistar · Support
1 / 8 / 17
72% KP
6,129
6.5% share
8,459g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
