Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 142 days ago
5 / 7 / 5
K / D / A
38.5%
Kill participation
746.3
Damage / min
10,646g
380.4 gold / min
21
11 placed · 1 cleared
230
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRipple#GEN
Jayce · Top
10 / 6 / 3
29.5% KP
33,004
21.2% share
14,887g
263 CS · 9.4/m
tongdingsitong#1228
Xin Zhao · Jungle
14 / 3 / 9
52.3% KP
26,197
16.8% share
16,055g
224 CS · 8/m
lingyo#6511
Syndra · Mid
5 / 3 / 7
27.3% KP
28,661
18.4% share
12,158g
226 CS · 8.1/m
livinli#KR1
Lucian · ADC
12 / 7 / 16
63.6% KP
50,752
32.6% share
16,158g
235 CS · 8.4/m
OwO#43351
Skarner · Support
3 / 7 / 23
59.1% KP
16,886
10.9% share
10,159g
22 CS · 0.8/m
Red side
Defeat의지박약무기력저능아고졸ADHD#ddddd
K'Sante · Top
4 / 5 / 6
38.5% KP
15,263
13.8% share
9,725g
174 CS · 6.2/m
Saber#kr12
Sylas · Jungle
3 / 10 / 7
38.5% KP
13,635
12.3% share
9,445g
127 CS · 4.5/m
Daemi#Arneb
Cassiopeia · Mid
5 / 7 / 5
38.5% KP
20,883
18.9% share
10,646g
230 CS · 8.2/m
Attack Fight#0923
Ezreal · ADC
8 / 11 / 11
73.1% KP
37,069
33.5% share
14,887g
242 CS · 8.6/m
Heart#KR1
Senna · Support
6 / 11 / 13
73.1% KP
23,914
21.6% share
10,714g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
