Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 139 days ago
9 / 6 / 8
K / D / A
58.6%
Kill participation
1,291.6
Damage / min
15,025g
511.3 gold / min
20
10 placed · 2 cleared
231
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Jayce · Top
4 / 7 / 4
27.6% KP
30,977
21.7% share
10,167g
198 CS · 6.7/m
치무식#목을뽑다
Lee Sin · Jungle
10 / 8 / 7
58.6% KP
31,555
22.1% share
13,326g
159 CS · 5.4/m
Daemi#Arneb
Ryze · Mid
9 / 6 / 8
58.6% KP
37,951
26.5% share
15,025g
231 CS · 7.9/m
실수해도 괜찮아#KR2
Varus · ADC
3 / 10 / 11
48.3% KP
32,696
22.9% share
13,728g
246 CS · 8.4/m
Last Sumnner#KR1
Alistar · Support
3 / 10 / 16
65.5% KP
9,780
6.8% share
8,999g
28 CS · 1/m
Red side
Victory抖音黄金矿工#0613
Gnar · Top
6 / 4 / 10
39% KP
20,903
15.8% share
12,377g
212 CS · 7.2/m
felisa#KR1
Xin Zhao · Jungle
12 / 2 / 14
63.4% KP
32,270
24.4% share
17,428g
266 CS · 9.1/m
ivivevol#2525
Anivia · Mid
3 / 6 / 14
41.5% KP
23,195
17.5% share
12,814g
221 CS · 7.5/m
나는문이퍼#1360
Ezreal · ADC
8 / 9 / 8
39% KP
28,612
21.6% share
15,011g
227 CS · 7.7/m
피칠갑#血漆甲
Pyke · Support
12 / 8 / 11
56.1% KP
27,260
20.6% share
12,301g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
