Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 136 days ago
13 / 5 / 6
K / D / A
42.2%
Kill participation
1,156.9
Damage / min
16,440g
530 gold / min
21
12 placed · 4 cleared
248
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat개짖음#woof
Jayce · Top
14 / 9 / 7
50% KP
34,065
22.1% share
14,684g
191 CS · 6.2/m
Sylvie#77777
Lee Sin · Jungle
15 / 9 / 13
66.7% KP
39,197
25.4% share
16,089g
193 CS · 6.2/m
Hide on bush#KR1
Yone · Mid
7 / 12 / 6
31% KP
33,839
21.9% share
12,012g
249 CS · 8/m
CYBER ATLETA#TDAH
Xerath · ADC
4 / 9 / 12
38.1% KP
33,399
21.6% share
11,872g
205 CS · 6.6/m
쪼렙이다말로하자#KR1
Lulu · Support
2 / 6 / 28
71.4% KP
13,834
9% share
10,304g
38 CS · 1.2/m
Red side
VictoryTigoya#123
Yasuo · Top
4 / 13 / 12
35.6% KP
19,955
14.9% share
12,732g
193 CS · 6.2/m
엔믹스 지우#KR33
Vi · Jungle
11 / 5 / 16
60% KP
27,939
20.9% share
15,469g
190 CS · 6.1/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
7 / 5 / 20
60% KP
24,807
18.6% share
12,653g
184 CS · 5.9/m
Daemi#Arneb
Mel · ADC
13 / 5 / 6
42.2% KP
35,882
26.9% share
16,440g
248 CS · 8/m
니 아#KR00
Camille · Support
10 / 14 / 14
53.3% KP
25,009
18.7% share
12,177g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
