Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 133 days ago
8 / 7 / 13
K / D / A
61.8%
Kill participation
1,050.6
Damage / min
11,810g
390.6 gold / min
33
12 placed · 4 cleared
193
6.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory김단비#123
Sylas · Top
4 / 13 / 15
55.9% KP
21,255
16.3% share
10,323g
138 CS · 4.6/m
Gun fire Angel#赎罪雨
Rek'Sai · Jungle
9 / 6 / 13
64.7% KP
23,247
17.8% share
14,801g
220 CS · 7.3/m
Opat04#KR04
Ahri · Mid
1 / 7 / 15
47.1% KP
24,095
18.4% share
10,777g
204 CS · 6.7/m
FA Kingdom#KR1
Caitlyn · ADC
13 / 5 / 11
70.6% KP
44,228
33.8% share
20,542g
326 CS · 10.8/m
아무생각없음#0831
Pyke · Support
7 / 3 / 18
73.5% KP
17,875
13.7% share
12,486g
27 CS · 0.9/m
Red side
Defeat花曜日#906
Renekton · Top
11 / 4 / 7
52.9% KP
26,006
21.9% share
13,932g
222 CS · 7.3/m
블랙맘바#Armin
Maokai · Jungle
6 / 6 / 10
47.1% KP
22,821
19.2% share
12,844g
189 CS · 6.3/m
Daemi#Arneb
Viktor · Mid
8 / 7 / 13
61.8% KP
31,763
26.7% share
11,810g
193 CS · 6.4/m
내 친구 윤진석#근가놈
Miss Fortune · ADC
7 / 8 / 6
38.2% KP
29,589
24.9% share
12,660g
214 CS · 7.1/m
jqjin#KR1
Rakan · Support
2 / 9 / 22
70.6% KP
8,739
7.3% share
9,232g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
