Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 130 days ago
15 / 4 / 14
K / D / A
65.9%
Kill participation
1,244.6
Damage / min
16,465g
470.9 gold / min
32
13 placed · 6 cleared
244
7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Rumble · Top
10 / 8 / 8
40.9% KP
44,123
25.5% share
14,907g
267 CS · 7.6/m
희태시기#КR1
Jarvan IV · Jungle
5 / 4 / 28
75% KP
32,706
18.9% share
15,856g
219 CS · 6.3/m
Daemi#Arneb
Cassiopeia · Mid
15 / 4 / 14
65.9% KP
43,521
25.2% share
16,465g
244 CS · 7/m
아무생각없음#0831
Lucian · ADC
11 / 8 / 11
50% KP
38,820
22.5% share
16,149g
258 CS · 7.4/m
lIIllllllIIlIllI#KR1
Leona · Support
3 / 7 / 22
56.8% KP
13,590
7.9% share
10,360g
28 CS · 0.8/m
Red side
Defeat차가운코끼리#KR0
K'Sante · Top
2 / 10 / 10
38.7% KP
24,105
15.5% share
12,472g
235 CS · 6.7/m
악마의삶 이종하#KR1
Lee Sin · Jungle
9 / 4 / 5
45.2% KP
23,288
15% share
14,142g
203 CS · 5.8/m
Sanchovies#MOG
Hwei · Mid
10 / 10 / 7
54.8% KP
58,295
37.5% share
14,709g
257 CS · 7.3/m
ParisVan#不知名歌手
Varus · ADC
9 / 9 / 8
54.8% KP
40,379
26% share
19,314g
280 CS · 8/m
Revelio#KR2
Nautilus · Support
1 / 11 / 11
38.7% KP
9,214
5.9% share
9,044g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
