Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 130 days ago
8 / 6 / 14
K / D / A
84.6%
Kill participation
1,224.8
Damage / min
14,153g
484.1 gold / min
33
13 placed · 3 cleared
189
6.5 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Pantheon · Top
12 / 5 / 15
69.2% KP
38,314
25.3% share
13,555g
201 CS · 6.9/m
安卓打野#anzhu
Lee Sin · Jungle
7 / 6 / 20
69.2% KP
26,865
17.7% share
13,005g
190 CS · 6.5/m
wozaoyichenlun#xxxxx
Ryze · Mid
8 / 4 / 17
64.1% KP
27,351
18% share
12,971g
208 CS · 7.1/m
늘 완벽하고싶다#2026
Jhin · ADC
10 / 5 / 21
79.5% KP
42,843
28.2% share
15,828g
205 CS · 7/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
2 / 6 / 27
74.4% KP
16,356
10.8% share
9,649g
30 CS · 1/m
Red side
Defeat마인크래트프#세체뽀
Warwick · Top
7 / 9 / 9
61.5% KP
18,933
16.7% share
11,083g
144 CS · 4.9/m
이 차가 식기전에#KR1
Rek'Sai · Jungle
5 / 7 / 8
50% KP
17,594
15.5% share
12,023g
190 CS · 6.5/m
로키의 코 드리블#2004
Aurora · Mid
4 / 8 / 14
69.2% KP
32,853
29% share
10,482g
186 CS · 6.4/m
Daemi#Arneb
Cassiopeia · ADC
8 / 6 / 14
84.6% KP
35,805
31.6% share
14,153g
189 CS · 6.5/m
椎名真昼#てんし2
Taric · Support
2 / 9 / 16
69.2% KP
8,225
7.3% share
8,496g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
