Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 126 days ago
2 / 5 / 5
K / D / A
38.9%
Kill participation
1,076.9
Damage / min
11,447g
438.6 gold / min
21
11 placed · 1 cleared
225
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHIHAN0#ALPHA
Zaahen · Top
3 / 5 / 4
24.1% KP
21,246
21.4% share
9,541g
199 CS · 7.6/m
라쿤99#KR1
Zyra · Jungle
6 / 3 / 13
65.5% KP
23,948
24.1% share
14,178g
245 CS · 9.4/m
nizuizhengui#小何的枪
Pantheon · Mid
8 / 3 / 6
48.3% KP
20,548
20.7% share
12,392g
173 CS · 6.6/m
간절합니다#Honey
Kalista · ADC
7 / 4 / 4
37.9% KP
15,669
15.8% share
13,430g
259 CS · 9.9/m
감정없는사람#잃어버림
Hwei · Support
5 / 3 / 13
62.1% KP
18,064
18.2% share
9,436g
35 CS · 1.3/m
Red side
Defeat대머리도적#롤링썬더
Aatrox · Top
4 / 5 / 2
33.3% KP
23,707
24% share
11,491g
243 CS · 9.3/m
yushen#2008
Lee Sin · Jungle
3 / 5 / 1
22.2% KP
7,435
7.5% share
9,601g
185 CS · 7.1/m
Daemi#Arneb
Viktor · Mid
2 / 5 / 5
38.9% KP
28,107
28.5% share
11,447g
225 CS · 8.6/m
Pasta La Vista#31415
Vel'Koz · ADC
5 / 8 / 5
55.6% KP
24,598
24.9% share
11,447g
216 CS · 8.3/m
srysrymb#1065
Senna · Support
4 / 6 / 6
55.6% KP
14,857
15.1% share
9,229g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
