Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 109 days ago
1 / 11 / 15
K / D / A
61.5%
Kill participation
288.1
Damage / min
8,168g
271.1 gold / min
99
44 placed · 13 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWitt#123
LeBlanc · Top
1 / 7 / 4
19.2% KP
19,749
15.6% share
8,348g
171 CS · 5.7/m
Departures#Kami
Jayce · Jungle
11 / 4 / 7
69.2% KP
43,969
34.6% share
19,037g
271 CS · 9/m
new number #KR1
Twisted Fate · Mid
7 / 4 / 9
61.5% KP
28,931
22.8% share
14,918g
271 CS · 9/m
MUDAI#KR2
Ezreal · ADC
6 / 10 / 5
42.3% KP
25,664
20.2% share
13,038g
233 CS · 7.7/m
Daemi#Arneb
Leona · Support
1 / 11 / 15
61.5% KP
8,682
6.8% share
8,168g
27 CS · 0.9/m
Red side
VictoryT1 Midir#KR06
Yorick · Top
11 / 4 / 5
44.4% KP
29,633
26.9% share
14,723g
225 CS · 7.5/m
Grizzly#KR3
Lee Sin · Jungle
14 / 4 / 8
61.1% KP
25,278
22.9% share
13,996g
200 CS · 6.6/m
r1s#1226
Lissandra · Mid
3 / 6 / 15
50% KP
27,605
25% share
11,442g
230 CS · 7.6/m
BLG Viper#0708
Syndra · ADC
7 / 5 / 10
47.2% KP
20,846
18.9% share
13,486g
236 CS · 7.8/m
아 뜨#abc
Nautilus · Support
1 / 7 / 19
55.6% KP
6,902
6.3% share
8,825g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
