Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 105 days ago
10 / 7 / 11
K / D / A
50%
Kill participation
877.9
Damage / min
20,355g
489.7 gold / min
37
17 placed · 6 cleared
335
8.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#321
Jayce · Top
3 / 17 / 4
25% KP
37,360
18.9% share
15,923g
340 CS · 8.2/m
렝 화#렝 화
Zac · Jungle
2 / 6 / 14
57.1% KP
25,798
13.1% share
15,498g
287 CS · 6.9/m
ParisVan#不知名歌手
Ambessa · Mid
5 / 5 / 8
46.4% KP
40,515
20.5% share
17,742g
361 CS · 8.7/m
bai se zh1 chuan#qwe1
Xerath · ADC
16 / 4 / 3
67.9% KP
70,384
35.6% share
22,623g
360 CS · 8.7/m
Last Sumnner#KR1
Galio · Support
2 / 10 / 17
67.9% KP
23,568
11.9% share
12,233g
63 CS · 1.5/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
12 / 3 / 17
69% KP
47,985
26.1% share
20,215g
321 CS · 7.7/m
抖音丶星宇#wxy
Pantheon · Jungle
10 / 8 / 14
57.1% KP
38,751
21.1% share
17,734g
255 CS · 6.1/m
Witt#123
LeBlanc · Mid
9 / 6 / 11
47.6% KP
48,820
26.6% share
15,304g
249 CS · 6/m
Daemi#Arneb
Syndra · ADC
10 / 7 / 11
50% KP
36,491
19.9% share
20,355g
335 CS · 8.1/m
TheHank#Xhh
Alistar · Support
1 / 4 / 27
66.7% KP
11,504
6.3% share
11,565g
42 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
