Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 97 days ago
3 / 4 / 4
K / D / A
30.4%
Kill participation
720.3
Damage / min
8,155g
400.4 gold / min
16
8 placed · 1 cleared
178
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미소녀#mio韩服
Yasuo · Top
3 / 5 / 1
30.8% KP
16,967
30.5% share
7,171g
151 CS · 7.4/m
Plain Jane#0703
Sylas · Jungle
0 / 8 / 3
23.1% KP
5,839
10.5% share
6,887g
148 CS · 7.3/m
우 맨#who
Anivia · Mid
3 / 5 / 1
30.8% KP
9,872
17.7% share
7,289g
161 CS · 7.9/m
로키의 코 드리블#2004
Ezreal · ADC
4 / 1 / 2
46.2% KP
14,799
26.6% share
10,110g
196 CS · 9.6/m
키움증권#SAR
Camille · Support
3 / 4 / 3
46.2% KP
8,215
14.8% share
6,011g
15 CS · 0.7/m
Red side
VictoryKanain#비누주워라
K'Sante · Top
6 / 2 / 1
30.4% KP
13,778
22.7% share
8,853g
167 CS · 8.2/m
DNS 또이브#KR13
Lee Sin · Jungle
10 / 3 / 4
60.9% KP
12,255
20.2% share
10,311g
166 CS · 8.2/m
Daemi#Arneb
Syndra · Mid
3 / 4 / 4
30.4% KP
14,671
24.2% share
8,155g
178 CS · 8.7/m
HAPPY everyday#T1 IG
Mel · ADC
2 / 3 / 3
21.7% KP
9,740
16.1% share
8,417g
175 CS · 8.6/m
이나경#아 로
Skarner · Support
2 / 1 / 9
47.8% KP
10,182
16.8% share
6,160g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
