Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 89 days ago
5 / 9 / 2
K / D / A
38.9%
Kill participation
628.6
Damage / min
8,780g
337.5 gold / min
31
6 placed · 6 cleared
116
4.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryayu#MioHF
Teemo · Top
5 / 10 / 6
33.3% KP
23,022
20.5% share
9,947g
193 CS · 7.4/m
dlfuwls#123
Jarvan IV · Jungle
15 / 1 / 13
84.8% KP
27,303
24.4% share
15,585g
195 CS · 7.5/m
Desire#Tired
Orianna · Mid
5 / 3 / 17
66.7% KP
27,179
24.2% share
13,290g
243 CS · 9.3/m
은여하#1103
Syndra · ADC
7 / 2 / 10
51.5% KP
27,738
24.7% share
13,191g
237 CS · 9.1/m
斗鱼丶自宇666#zoe
Karma · Support
1 / 2 / 18
57.6% KP
6,837
6.1% share
8,169g
15 CS · 0.6/m
Red side
DefeatEinmalIstKeinmal#free
Corki · Top
7 / 6 / 4
61.1% KP
22,351
30.3% share
11,785g
210 CS · 8.1/m
Daemi#Arneb
Sylas · Jungle
5 / 9 / 2
38.9% KP
16,355
22.2% share
8,780g
116 CS · 4.5/m
소년가장 원딜#KR1
Yone · Mid
4 / 5 / 1
27.8% KP
17,355
23.5% share
11,136g
252 CS · 9.7/m
Ghost#올라갑니다
Ezreal · ADC
1 / 6 / 2
16.7% KP
12,619
17.1% share
9,262g
206 CS · 7.9/m
Takey#KR99
Blitzcrank · Support
1 / 8 / 5
33.3% KP
5,145
7% share
6,451g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
