Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 78 days ago
7 / 5 / 6
K / D / A
31%
Kill participation
829.5
Damage / min
11,029g
436.8 gold / min
17
10 placed · 0 cleared
210
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmashushu#KR1
Jayce · Top
3 / 12 / 6
39.1% KP
22,856
24.1% share
9,642g
175 CS · 6.9/m
DNS Pyosik#KR2
Pantheon · Jungle
7 / 5 / 9
69.6% KP
24,276
25.6% share
11,858g
147 CS · 5.8/m
陨落的天才#世一中阳林
Ryze · Mid
3 / 6 / 0
13% KP
15,401
16.3% share
9,616g
213 CS · 8.4/m
T1 Eclipse#2009
Viktor · ADC
7 / 9 / 5
52.2% KP
23,067
24.4% share
11,787g
176 CS · 7/m
T1 에테르#1225
Vi · Support
3 / 10 / 10
56.5% KP
9,089
9.6% share
7,944g
20 CS · 0.8/m
Red side
Victory로키의 코 드리블#2004
Vayne · Top
7 / 5 / 12
45.2% KP
20,763
18.9% share
10,866g
158 CS · 6.3/m
무감정솔랭기계#2007
Sylas · Jungle
15 / 3 / 8
54.8% KP
24,996
22.7% share
15,053g
207 CS · 8.2/m
Daemi#Arneb
Cassiopeia · Mid
7 / 5 / 6
31% KP
20,945
19% share
11,029g
210 CS · 8.3/m
봄도둑#KR10
Ezreal · ADC
11 / 6 / 8
45.2% KP
33,542
30.5% share
16,278g
240 CS · 9.5/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
2 / 4 / 24
61.9% KP
9,859
9% share
9,302g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
