Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 75 days ago
8 / 11 / 4
K / D / A
44.4%
Kill participation
873.8
Damage / min
12,334g
392.8 gold / min
38
10 placed · 6 cleared
218
6.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGood Day#1112
Vladimir · Top
24 / 1 / 6
71.4% KP
52,584
44.8% share
19,533g
278 CS · 8.9/m
강아지좋아#KR3
Naafiri · Jungle
4 / 6 / 21
59.5% KP
20,025
17.1% share
15,120g
237 CS · 7.5/m
Anhuanhuan#huya
Aatrox · Mid
3 / 10 / 11
33.3% KP
10,345
8.8% share
12,663g
228 CS · 7.3/m
围绕我打#05top
Syndra · ADC
4 / 4 / 14
42.9% KP
21,302
18.2% share
13,690g
260 CS · 8.3/m
Pyke#0410
Pyke · Support
7 / 6 / 16
54.8% KP
13,040
11.1% share
12,254g
32 CS · 1/m
Red side
Defeat누군가의 개입을 받고 있습니다#매튜렁
Jayce · Top
3 / 6 / 2
18.5% KP
21,577
17.8% share
13,016g
291 CS · 9.3/m
抖音苏苏狮子#5200
Rengar · Jungle
12 / 10 / 7
70.4% KP
35,075
28.9% share
16,403g
247 CS · 7.9/m
Daemi#Arneb
Orianna · Mid
8 / 11 / 4
44.4% KP
27,438
22.6% share
12,334g
218 CS · 6.9/m
2008 04 09#KR2
Xerath · ADC
4 / 7 / 8
44.4% KP
31,494
26% share
13,424g
253 CS · 8.1/m
징징이#0314
Alistar · Support
0 / 8 / 14
51.9% KP
5,632
4.6% share
8,218g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
