Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 75 days ago
10 / 6 / 7
K / D / A
39.5%
Kill participation
641.9
Damage / min
15,756g
476.3 gold / min
27
6 placed · 6 cleared
237
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小灿灿#xyr
Riven · Top
12 / 10 / 1
39.4% KP
29,042
20.5% share
15,722g
238 CS · 7.2/m
抖音Eason7#医生七
Rek'Sai · Jungle
8 / 6 / 10
54.5% KP
24,578
17.3% share
13,601g
173 CS · 5.2/m
Ezzz#2006
Azir · Mid
2 / 8 / 5
21.2% KP
25,256
17.8% share
12,208g
273 CS · 8.3/m
소년가장 원딜#KR1
Xerath · ADC
5 / 7 / 15
60.6% KP
41,819
29.5% share
15,609g
281 CS · 8.5/m
陨落的天才#世一中阳林
Pantheon · Support
6 / 12 / 12
54.5% KP
21,137
14.9% share
11,356g
33 CS · 1/m
Red side
VictoryHolder#KR3
Renekton · Top
8 / 7 / 9
39.5% KP
31,152
24.3% share
16,780g
285 CS · 8.6/m
Cuzz#KR1
Vi · Jungle
14 / 4 / 18
74.4% KP
37,557
29.3% share
19,183g
256 CS · 7.7/m
Daemi#Arneb
Locke · Mid
10 / 6 / 7
39.5% KP
21,237
16.6% share
15,756g
237 CS · 7.2/m
아 뜨#abc
Yunara · ADC
6 / 9 / 8
32.6% KP
16,282
12.7% share
16,271g
255 CS · 7.7/m
정상을 향한 도전#No1
Kennen · Support
5 / 7 / 20
58.1% KP
21,972
17.1% share
12,767g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
