Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 75 days ago
9 / 8 / 16
K / D / A
47.2%
Kill participation
1,395.1
Damage / min
14,210g
440.8 gold / min
17
8 placed · 1 cleared
229
7.1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgaubeo202#KR1
Jayce · Top
9 / 12 / 8
47.2% KP
40,021
22.3% share
16,792g
291 CS · 9/m
haiyaoduojiu#1112
Xin Zhao · Jungle
3 / 15 / 7
27.8% KP
18,037
10% share
10,576g
152 CS · 4.7/m
끝까지 포기하지말자#never
Fizz · Mid
10 / 10 / 12
61.1% KP
49,364
27.5% share
16,400g
207 CS · 6.4/m
Peyz#KR11
Kai'Sa · ADC
11 / 7 / 10
58.3% KP
59,893
33.4% share
20,720g
266 CS · 8.3/m
t4k1zz#KR2
Vi · Support
3 / 9 / 16
52.8% KP
12,222
6.8% share
9,685g
26 CS · 0.8/m
Red side
Victory나의본색#KR1
Sejuani · Top
12 / 8 / 16
52.8% KP
29,640
18% share
13,438g
193 CS · 6/m
구름다리농장#0120
Lee Sin · Jungle
20 / 6 / 21
77.4% KP
37,699
23% share
18,057g
191 CS · 5.9/m
Daemi#Arneb
Cassiopeia · Mid
9 / 8 / 16
47.2% KP
44,968
27.4% share
14,210g
229 CS · 7.1/m
도자기#0824
Yone · ADC
9 / 7 / 20
54.7% KP
33,475
20.4% share
15,670g
241 CS · 7.5/m
OwO#43351
Bard · Support
3 / 7 / 34
69.8% KP
18,464
11.2% share
10,564g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
