Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 58 days ago
2 / 5 / 4
K / D / A
22.2%
Kill participation
454
Damage / min
10,617g
366.7 gold / min
19
12 placed · 1 cleared
260
9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Vladimir · Top
12 / 7 / 3
42.9% KP
33,925
32.1% share
14,889g
245 CS · 8.5/m
사자심회#용족2
Graves · Jungle
11 / 3 / 5
45.7% KP
22,816
21.6% share
16,341g
281 CS · 9.7/m
jackeybeibei#0810
Aatrox · Mid
1 / 2 / 12
37.1% KP
19,293
18.3% share
11,603g
207 CS · 7.2/m
won#KR3
Jhin · ADC
6 / 7 / 5
31.4% KP
16,844
15.9% share
13,978g
214 CS · 7.4/m
抖音景德镇剑姬#jdzjj
Camille · Support
5 / 8 / 11
45.7% KP
12,770
12.1% share
10,062g
26 CS · 0.9/m
Red side
Defeatsisisisisisisi#9999
Jayce · Top
1 / 12 / 7
29.6% KP
22,757
20.8% share
9,543g
188 CS · 6.5/m
bilibili阿陽锐雯#top
Locke · Jungle
12 / 7 / 0
44.4% KP
18,207
16.7% share
13,954g
167 CS · 5.8/m
Daemi#Arneb
Cassiopeia · Mid
2 / 5 / 4
22.2% KP
13,143
12% share
10,617g
260 CS · 9/m
T1 Eclipse#2009
Ezreal · ADC
10 / 3 / 8
66.7% KP
41,983
38.5% share
16,770g
273 CS · 9.4/m
Thisisbear#Thisb
Volibear · Support
2 / 9 / 14
59.3% KP
13,071
12% share
8,831g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
