Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 53 days ago
10 / 8 / 2
K / D / A
38.7%
Kill participation
755.6
Damage / min
15,522g
381.4 gold / min
51
6 placed · 16 cleared
287
7.1 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory슈프림#1000
Fiora · Top
6 / 8 / 5
35.5% KP
43,678
28% share
18,044g
335 CS · 8.2/m
DNS Pyosik#KR2
Qiyana · Jungle
12 / 5 / 8
64.5% KP
41,972
26.9% share
22,610g
326 CS · 8/m
Pungyeon#0116
Cassiopeia · Mid
5 / 8 / 9
45.2% KP
27,110
17.4% share
15,540g
310 CS · 7.6/m
애LI 어른이LI#KR1
Syndra · ADC
8 / 4 / 7
48.4% KP
35,240
22.6% share
18,883g
322 CS · 7.9/m
touch#wuwu
Alistar · Support
0 / 6 / 22
71% KP
7,908
5.1% share
11,467g
22 CS · 0.5/m
Red side
Defeat齐枫永恩34D#奶熊王
Yone · Top
6 / 5 / 10
51.6% KP
41,540
28.8% share
19,912g
418 CS · 10.3/m
Zac#KR1
Zac · Jungle
6 / 4 / 14
64.5% KP
29,710
20.6% share
17,624g
292 CS · 7.2/m
Daemi#Arneb
LeBlanc · Mid
10 / 8 / 2
38.7% KP
30,753
21.3% share
15,522g
287 CS · 7.1/m
로키의 코 드리블#2004
Kai'Sa · ADC
5 / 6 / 10
48.4% KP
31,887
22.1% share
20,436g
359 CS · 8.8/m
happy#day14
Shen · Support
4 / 8 / 14
58.1% KP
10,490
7.3% share
11,274g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
