Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 45 days ago
11 / 7 / 7
K / D / A
72%
Kill participation
1,275.4
Damage / min
16,011g
519.3 gold / min
21
9 placed · 3 cleared
249
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory누군가의 개입을 받고 있습니다#매튜렁
Nasus · Top
10 / 3 / 10
51.3% KP
32,970
22.6% share
14,658g
194 CS · 6.3/m
klovejiao#jiao
Lee Sin · Jungle
12 / 5 / 18
76.9% KP
28,768
19.7% share
15,196g
207 CS · 6.7/m
Sanling#FPX
Twisted Fate · Mid
4 / 5 / 16
51.3% KP
35,307
24.2% share
15,230g
274 CS · 8.9/m
Jar of Flies#Dirt
Corki · ADC
11 / 6 / 11
56.4% KP
39,834
27.3% share
16,360g
237 CS · 7.7/m
장 주#0000
Blitzcrank · Support
2 / 6 / 20
56.4% KP
9,011
6.2% share
8,504g
20 CS · 0.6/m
Red side
DefeatYukino#mio韩服
Kled · Top
2 / 10 / 5
28% KP
20,444
17.7% share
10,422g
151 CS · 4.9/m
Mitsuki#TES1
Vi · Jungle
8 / 4 / 7
60% KP
20,830
18% share
13,614g
209 CS · 6.8/m
雨月熙#Fight
Vladimir · Mid
2 / 6 / 9
44% KP
20,017
17.3% share
11,303g
260 CS · 8.4/m
Daemi#Arneb
Cassiopeia · ADC
11 / 7 / 7
72% KP
39,326
34% share
16,011g
249 CS · 8.1/m
抖音布丁#budin
Elise · Support
2 / 12 / 15
68% KP
15,024
13% share
9,718g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
