Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 45 days ago
6 / 5 / 5
K / D / A
50%
Kill participation
728.6
Damage / min
10,195g
409.7 gold / min
17
8 placed · 3 cleared
192
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiin#KR1
Olaf · Top
6 / 5 / 3
40.9% KP
20,456
25.4% share
11,523g
215 CS · 8.6/m
JUGKlNG#kr
Naafiri · Jungle
6 / 4 / 7
59.1% KP
19,530
24.3% share
11,284g
216 CS · 8.7/m
Daemi#Arneb
Cassiopeia · Mid
6 / 5 / 5
50% KP
18,130
22.5% share
10,195g
192 CS · 7.7/m
트래킹#99999
Xerath · ADC
3 / 6 / 8
50% KP
15,604
19.4% share
11,225g
211 CS · 8.5/m
YdBB#0107
Shen · Support
1 / 6 / 11
54.5% KP
6,792
8.4% share
6,840g
18 CS · 0.7/m
Red side
Victory해 태#T 1
Camille · Top
4 / 3 / 2
23.1% KP
14,584
16.3% share
9,632g
178 CS · 7.2/m
DNS 또이브#KR13
Jayce · Jungle
8 / 9 / 13
80.8% KP
26,045
29.2% share
13,186g
155 CS · 6.2/m
Wonderwall#mid
Syndra · Mid
2 / 5 / 9
42.3% KP
14,654
16.4% share
9,145g
183 CS · 7.4/m
HLE Gumayusi#0298
Jhin · ADC
10 / 1 / 10
76.9% KP
24,232
27.2% share
14,494g
243 CS · 9.8/m
키보드에음료쏟아서고장내는이도윤#KR1
Trundle · Support
2 / 4 / 20
84.6% KP
9,733
10.9% share
8,620g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
