Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 28 days ago
3 / 5 / 1
K / D / A
21.1%
Kill participation
526.6
Damage / min
13,525g
382.8 gold / min
45
9 placed · 8 cleared
297
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Despair#안 산
Renekton · Top
7 / 2 / 11
54.5% KP
24,324
19.1% share
15,736g
311 CS · 8.8/m
권지인#1215
Qiyana · Jungle
7 / 8 / 12
57.6% KP
24,407
19.1% share
16,371g
242 CS · 6.8/m
齐枫永恩34D#奶熊王
Yasuo · Mid
8 / 1 / 9
51.5% KP
27,700
21.7% share
16,138g
302 CS · 8.5/m
NinjaKiwi#KoR
Ziggs · ADC
9 / 3 / 18
81.8% KP
38,578
30.2% share
20,438g
317 CS · 9/m
Cecilia#1325
Camille · Support
2 / 5 / 15
51.5% KP
12,560
9.8% share
10,359g
51 CS · 1.4/m
Red side
Defeatjiejie#jug
Malphite · Top
1 / 6 / 6
36.8% KP
21,098
21.7% share
11,452g
237 CS · 6.7/m
wozaoyichenlun#xxxxx
Talon · Jungle
11 / 7 / 4
78.9% KP
29,948
30.8% share
19,813g
267 CS · 7.6/m
Daemi#Arneb
LeBlanc · Mid
3 / 5 / 1
21.1% KP
18,607
19.1% share
13,525g
297 CS · 8.4/m
WE GO#이나경
Kai'Sa · ADC
4 / 6 / 3
36.8% KP
21,256
21.9% share
16,514g
328 CS · 9.3/m
댕청잇#KR123
Shen · Support
0 / 9 / 9
47.4% KP
6,351
6.5% share
8,794g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
