Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 28 days ago
7 / 4 / 4
K / D / A
44%
Kill participation
800.1
Damage / min
10,506g
453.5 gold / min
16
6 placed · 1 cleared
191
8.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryslow dancing#1002
Sylas · Top
7 / 7 / 4
42.3% KP
19,322
23.9% share
10,432g
149 CS · 6.4/m
14小孩幻想赢对线#4453
Xin Zhao · Jungle
5 / 5 / 13
69.2% KP
17,714
21.9% share
10,695g
144 CS · 6.2/m
wozaoyichenlun#xxxxx
Zoe · Mid
7 / 6 / 6
50% KP
14,790
18.3% share
10,553g
165 CS · 7.1/m
Cecilia#1325
Zeri · ADC
7 / 4 / 4
42.3% KP
22,908
28.4% share
13,812g
237 CS · 10.2/m
keria#1212
Lulu · Support
0 / 3 / 12
46.2% KP
5,991
7.4% share
6,482g
25 CS · 1.1/m
Red side
DefeatThe shy#世一锐雯
Riven · Top
9 / 8 / 4
52% KP
22,599
28.7% share
11,199g
181 CS · 7.8/m
PerfecT#132
Jarvan IV · Jungle
3 / 4 / 9
48% KP
17,418
22.1% share
9,655g
170 CS · 7.3/m
Daemi#Arneb
LeBlanc · Mid
7 / 4 / 4
44% KP
18,536
23.5% share
10,506g
191 CS · 8.2/m
斗鱼丶自宇666#zoe
Aurelion Sol · ADC
4 / 5 / 6
40% KP
15,831
20.1% share
10,632g
187 CS · 8.1/m
DongDanny#0000
Alistar · Support
2 / 5 / 9
44% KP
4,436
5.6% share
6,603g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
