Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 16 days ago
1 / 8 / 9
K / D / A
71.4%
Kill participation
318.1
Damage / min
7,052g
292.4 gold / min
68
30 placed · 6 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Kayle · Top
2 / 1 / 0
14.3% KP
4,924
7.5% share
9,237g
219 CS · 9.1/m
Haru#0603
Qiyana · Jungle
5 / 5 / 4
64.3% KP
14,923
22.6% share
10,904g
169 CS · 7/m
nizuizhengui#小何的枪
Galio · Mid
2 / 9 / 5
50% KP
18,418
27.9% share
8,108g
156 CS · 6.5/m
Lelitz#0808
Yunara · ADC
4 / 8 / 0
28.6% KP
20,066
30.4% share
10,083g
180 CS · 7.5/m
Daemi#Arneb
Nautilus · Support
1 / 8 / 9
71.4% KP
7,672
11.6% share
7,052g
19 CS · 0.8/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
7 / 2 / 6
41.9% KP
20,757
23.4% share
10,816g
189 CS · 7.8/m
DNS 또이브#KR13
Cho'Gath · Jungle
10 / 3 / 10
64.5% KP
16,679
18.8% share
11,582g
165 CS · 6.8/m
Aespa#Kari
Talon · Mid
8 / 1 / 7
48.4% KP
19,001
21.4% share
12,395g
209 CS · 8.7/m
Odysseus#KR131
Hwei · ADC
6 / 4 / 13
61.3% KP
23,766
26.8% share
11,982g
198 CS · 8.2/m
taone#na2
Seraphine · Support
0 / 4 / 21
67.7% KP
8,559
9.6% share
7,403g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
