Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 4 hours ago
13 / 4 / 13
K / D / A
59.1%
Kill participation
1,241.2
Damage / min
19,862g
509.3 gold / min
60
18 placed · 6 cleared
325
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音武器王安逸#上单全能王
Jax · Top
1 / 10 / 4
18.5% KP
16,121
12.3% share
13,940g
285 CS · 7.3/m
抖音丶小猪仔#小猪仔
Viego · Jungle
6 / 7 / 4
37% KP
19,058
14.6% share
17,922g
313 CS · 8/m
릿 트#rite
Twisted Fate · Mid
3 / 9 / 8
40.7% KP
24,643
18.8% share
16,651g
305 CS · 7.8/m
let it be#0815
Tristana · ADC
15 / 6 / 7
81.5% KP
60,016
45.9% share
24,539g
364 CS · 9.3/m
빠빠라기#KR3
Bard · Support
2 / 12 / 14
59.3% KP
11,036
8.4% share
10,520g
32 CS · 0.8/m
Red side
Victory차가운코끼리#KR0
K'Sante · Top
6 / 4 / 11
38.6% KP
27,647
16.7% share
15,411g
307 CS · 7.9/m
Juhana#2222
Lee Sin · Jungle
14 / 3 / 10
54.5% KP
36,260
21.8% share
17,579g
245 CS · 6.3/m
Daemi#Arneb
Viktor · Mid
13 / 4 / 13
59.1% KP
48,405
29.2% share
19,862g
325 CS · 8.3/m
유자누나예쁘다#장카설유자
Jinx · ADC
11 / 10 / 10
47.7% KP
44,054
26.5% share
20,884g
339 CS · 8.7/m
yaya#YQFXX
Taric · Support
0 / 7 / 29
65.9% KP
9,668
5.8% share
11,847g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
