Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 2 hours ago
11 / 8 / 9
K / D / A
58.8%
Kill participation
1,221.7
Damage / min
13,192g
435.9 gold / min
27
13 placed · 3 cleared
193
6.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Gragas · Top
1 / 5 / 6
16.7% KP
20,115
17.2% share
12,061g
224 CS · 7.4/m
Indexy#KR1
Viego · Jungle
2 / 8 / 17
45.2% KP
13,135
11.2% share
13,050g
182 CS · 6/m
손건히#0614
Locke · Mid
21 / 7 / 7
66.7% KP
35,694
30.5% share
16,171g
174 CS · 5.7/m
chesterbb#0811
Tristana · ADC
13 / 5 / 11
57.1% KP
30,724
26.2% share
20,698g
312 CS · 10.3/m
용맹의 방패#KR0
Pantheon · Support
5 / 9 / 19
57.1% KP
17,533
15% share
10,359g
35 CS · 1.2/m
Red side
Defeat늘 완벽하고 싶다#0409
Jayce · Top
5 / 6 / 6
32.4% KP
21,614
19.9% share
12,695g
253 CS · 8.4/m
Rkal#1106
Sylas · Jungle
12 / 7 / 11
67.6% KP
23,040
21.3% share
14,196g
177 CS · 5.8/m
Daemi#Arneb
Viktor · Mid
11 / 8 / 9
58.8% KP
36,976
34.1% share
13,192g
193 CS · 6.4/m
T1 Eclipse#2009
Miss Fortune · ADC
2 / 9 / 15
50% KP
18,304
16.9% share
12,884g
246 CS · 8.1/m
들개처럼#KR1
Rell · Support
4 / 12 / 18
64.7% KP
8,483
7.8% share
9,081g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
