Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 160 days ago
8 / 6 / 5
K / D / A
52%
Kill participation
896.3
Damage / min
13,476g
477.9 gold / min
21
11 placed · 2 cleared
247
8.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDungDaiMotMinh#29EN
Rumble · Top
3 / 2 / 4
36.8% KP
17,372
22.7% share
11,082g
240 CS · 8.5/m
hieuhaivietnam#NOVA
Sylas · Jungle
5 / 5 / 6
57.9% KP
12,294
16% share
11,817g
191 CS · 6.8/m
FI0RA#111
Xin Zhao · Mid
3 / 5 / 4
36.8% KP
18,403
24% share
11,870g
247 CS · 8.8/m
let me eat that#purr
Tristana · ADC
5 / 7 / 6
57.9% KP
13,025
17% share
11,396g
167 CS · 5.9/m
Comet Kebob#NA1
Pantheon · Support
3 / 6 / 7
52.6% KP
15,525
20.3% share
9,339g
50 CS · 1.8/m
Red side
Victorydont hate#NA1
Vayne · Top
1 / 2 / 1
8% KP
6,127
6.6% share
11,263g
258 CS · 9.1/m
Pootypie#Gwen
Gwen · Jungle
3 / 3 / 7
40% KP
15,124
16.4% share
12,459g
216 CS · 7.7/m
Davemon#NA1
Riven · Mid
8 / 6 / 5
52% KP
25,275
27.4% share
13,476g
247 CS · 8.8/m
HoldGMESTONK#NA1
Caitlyn · ADC
9 / 5 / 3
48% KP
21,499
23.3% share
16,852g
269 CS · 9.5/m
UncleMoon#TOP
Senna · Support
4 / 3 / 17
84% KP
24,286
26.3% share
11,243g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
