Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 159 days ago
14 / 2 / 2
K / D / A
48.5%
Kill participation
734.8
Damage / min
11,638g
516.1 gold / min
14
7 placed · 1 cleared
166
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSniperIsGood178#NA1
Warwick · Top
1 / 7 / 2
21.4% KP
13,828
23.8% share
8,594g
181 CS · 8/m
Pabs#2995
Pantheon · Jungle
4 / 4 / 5
64.3% KP
12,104
20.8% share
9,243g
179 CS · 7.9/m
eternity#eme1
Lissandra · Mid
2 / 4 / 7
64.3% KP
12,608
21.7% share
8,060g
177 CS · 7.8/m
DrunkKaraoke#00000
Jinx · ADC
3 / 13 / 4
50% KP
14,410
24.8% share
8,830g
141 CS · 6.3/m
Broken#411
Nautilus · Support
4 / 6 / 5
64.3% KP
5,152
8.9% share
6,210g
17 CS · 0.8/m
Red side
VictoryThisisbear#TBear
Dr. Mundo · Top
7 / 1 / 4
33.3% KP
23,335
29.5% share
11,253g
177 CS · 7.8/m
chosentwice#NA1
Volibear · Jungle
1 / 2 / 6
21.2% KP
6,513
8.2% share
10,498g
199 CS · 8.8/m
Davemon#NA1
Pyke · Mid
14 / 2 / 2
48.5% KP
16,570
20.9% share
11,638g
166 CS · 7.4/m
I Ryze you fall#NA1
Heimerdinger · ADC
10 / 7 / 6
48.5% KP
25,592
32.3% share
13,221g
166 CS · 7.4/m
Junrei#jrei
Sona · Support
1 / 2 / 15
48.5% KP
7,129
9% share
8,628g
42 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
