Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 159 days ago
6 / 8 / 5
K / D / A
31.4%
Kill participation
568.7
Damage / min
18,429g
524.5 gold / min
43
14 placed · 6 cleared
299
8.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTHE SUPER TOP#TOP
Mordekaiser · Top
2 / 11 / 6
22.9% KP
15,793
13.7% share
10,729g
184 CS · 5.2/m
WholesomeGuy19#NA1
Kha'Zix · Jungle
8 / 12 / 9
48.6% KP
20,753
18% share
15,419g
203 CS · 5.8/m
Davemon#NA1
Riven · Mid
6 / 8 / 5
31.4% KP
19,980
17.3% share
18,429g
299 CS · 8.5/m
El Macho#Unit
Corki · ADC
19 / 7 / 7
74.3% KP
49,545
43% share
24,003g
336 CS · 9.6/m
Nami miss q#wer
Nami · Support
0 / 7 / 28
80% KP
9,175
8% share
10,998g
26 CS · 0.7/m
Red side
DefeatDURIAN WARRIOR#SAVE
Jayce · Top
4 / 8 / 10
31.1% KP
30,232
20.6% share
12,267g
216 CS · 6.1/m
T1 THREE PEAT#LCK1
Elise · Jungle
22 / 4 / 8
66.7% KP
40,109
27.4% share
18,855g
251 CS · 7.1/m
Eefs#NA1
Pantheon · Mid
12 / 7 / 9
46.7% KP
36,386
24.8% share
16,545g
215 CS · 6.1/m
SOLE SNIFFER#HUFF
Varus · ADC
3 / 10 / 10
28.9% KP
20,391
13.9% share
14,449g
269 CS · 7.7/m
SYDMO#Yoshi
Mel · Support
4 / 6 / 18
48.9% KP
19,360
13.2% share
11,987g
81 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
