Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 158 days ago
6 / 5 / 8
K / D / A
42.4%
Kill participation
408.2
Damage / min
14,184g
334.4 gold / min
48
24 placed · 3 cleared
203
4.8 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
9
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#NA1
Irelia · Top
7 / 10 / 7
42.4% KP
42,880
23% share
17,959g
305 CS · 7.2/m
Bad Apple#2nd
Kayn · Jungle
12 / 7 / 8
60.6% KP
51,029
27.3% share
22,019g
309 CS · 7.3/m
Davemon#NA1
Pyke · Mid
6 / 5 / 8
42.4% KP
17,313
9.3% share
14,184g
203 CS · 4.8/m
The Tank Man#1990
Vladimir · ADC
7 / 6 / 5
36.4% KP
61,263
32.8% share
19,388g
312 CS · 7.4/m
sonasty#SONA
Nami · Support
1 / 11 / 15
48.5% KP
14,306
7.7% share
11,645g
31 CS · 0.7/m
Red side
VictoryWillis1414#TWTV
Teemo · Top
1 / 7 / 17
46.2% KP
44,869
17.8% share
14,936g
275 CS · 6.5/m
Aeon#NA3
Naafiri · Jungle
18 / 3 / 9
69.2% KP
72,196
28.6% share
23,456g
336 CS · 7.9/m
zach#0212
Cassiopeia · Mid
5 / 16 / 14
48.7% KP
44,210
17.5% share
16,395g
293 CS · 6.9/m
Scary#2233
Smolder · ADC
12 / 4 / 13
64.1% KP
63,958
25.4% share
25,887g
445 CS · 10.5/m
dorceless#angel
Sona · Support
3 / 3 / 29
82.1% KP
26,804
10.6% share
12,920g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
