Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 157 days ago
13 / 5 / 10
K / D / A
69.7%
Kill participation
926.6
Damage / min
12,959g
490.9 gold / min
27
13 placed · 2 cleared
130
4.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMurk Wolf#CAMPS
Riven · Top
6 / 2 / 8
42.4% KP
15,140
15.6% share
12,861g
208 CS · 7.9/m
really big meme#NA1
Sylas · Jungle
11 / 4 / 12
69.7% KP
25,125
25.8% share
15,311g
199 CS · 7.5/m
Davemon#NA1
Pyke · Mid
13 / 5 / 10
69.7% KP
24,462
25.1% share
12,959g
130 CS · 4.9/m
snarkyy#krule
Caitlyn · ADC
3 / 2 / 11
42.4% KP
26,081
26.8% share
13,232g
234 CS · 8.9/m
Big Carry#NA0
Braum · Support
0 / 7 / 19
57.6% KP
6,463
6.6% share
7,954g
17 CS · 0.6/m
Red side
DefeatEcrofkwah#AIRA
Garen · Top
7 / 5 / 1
40% KP
19,970
23.4% share
11,846g
208 CS · 7.9/m
mack#seal
Xin Zhao · Jungle
2 / 7 / 6
40% KP
9,640
11.3% share
9,516g
185 CS · 7/m
Vercy#123
Ekko · Mid
6 / 11 / 4
50% KP
19,193
22.5% share
9,926g
172 CS · 6.5/m
Kufi#Kufi
Ezreal · ADC
5 / 3 / 8
65% KP
29,801
34.9% share
13,659g
226 CS · 8.6/m
Wason#okkii
Blitzcrank · Support
0 / 7 / 12
60% KP
6,686
7.8% share
6,896g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
