Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 155 days ago
14 / 4 / 3
K / D / A
53.1%
Kill participation
853
Damage / min
15,778g
487 gold / min
30
10 placed · 4 cleared
153
4.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
8 / 5 / 3
44% KP
31,803
25.2% share
13,424g
281 CS · 8.7/m
TSM PubeSlayer#NA1
Jarvan IV · Jungle
6 / 8 / 11
68% KP
20,721
16.4% share
13,126g
229 CS · 7.1/m
Toothbooth#NA1
Sylas · Mid
5 / 9 / 6
44% KP
25,631
20.3% share
10,518g
172 CS · 5.3/m
Exiled Heretic#NA1
Smolder · ADC
4 / 5 / 6
40% KP
28,718
22.8% share
14,693g
269 CS · 8.3/m
Chovy fans#88848
Neeko · Support
2 / 5 / 11
52% KP
19,146
15.2% share
9,516g
47 CS · 1.5/m
Red side
VictoryWillis1414#TWTV
Malphite · Top
3 / 4 / 8
34.4% KP
23,568
17.3% share
10,720g
170 CS · 5.2/m
White Canyon#Ken
Nocturne · Jungle
6 / 6 / 15
65.6% KP
34,809
25.6% share
15,748g
233 CS · 7.2/m
Davemon#NA1
Pyke · Mid
14 / 4 / 3
53.1% KP
27,638
20.3% share
15,778g
153 CS · 4.7/m
Jameeb#NA1
Ziggs · ADC
7 / 2 / 15
68.8% KP
37,879
27.9% share
17,671g
250 CS · 7.7/m
Shyvadi#0000
Sion · Support
2 / 9 / 12
43.8% KP
12,106
8.9% share
11,288g
56 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
