Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 155 days ago
6 / 6 / 6
K / D / A
41.4%
Kill participation
591.9
Damage / min
19,534g
520.2 gold / min
35
15 placed · 7 cleared
336
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReinster#NA2
Akali · Top
10 / 11 / 4
48.3% KP
38,728
27.1% share
14,300g
198 CS · 5.3/m
alchemist#still
Wukong · Jungle
4 / 9 / 5
31% KP
22,839
16% share
13,871g
248 CS · 6.6/m
Davemon#NA1
Riven · Mid
6 / 6 / 6
41.4% KP
22,226
15.6% share
19,534g
336 CS · 8.9/m
サスケ#NA2
Syndra · ADC
9 / 6 / 7
55.2% KP
50,714
35.5% share
21,608g
374 CS · 10/m
Breezyyy#NA1
Leona · Support
0 / 9 / 11
37.9% KP
8,219
5.8% share
9,309g
43 CS · 1.1/m
Red side
Victoryjesus acc#death
Master Yi · Top
21 / 5 / 14
85.4% KP
57,889
34.8% share
21,519g
255 CS · 6.8/m
Sain十#十十十
Jarvan IV · Jungle
6 / 10 / 23
70.7% KP
21,482
12.9% share
15,884g
233 CS · 6.2/m
BRUNO FERNANDES#OKKKK
Viktor · Mid
7 / 4 / 22
70.7% KP
43,279
26% share
14,036g
261 CS · 7/m
The Chaka#NA1
Brand · ADC
5 / 4 / 22
65.9% KP
35,107
21.1% share
16,017g
255 CS · 6.8/m
Sky go brr#NA1
Zilean · Support
2 / 6 / 29
75.6% KP
8,474
5.1% share
10,652g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
